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1. ECM Ship II - Looking at better defined roles - in Test Server Feedback [original thread]
Originally by: Antioch Red All minmatar weapons are used in falloff. Please play the game a little more widely before using blanket comments. So given a choice where there is no tactical distinction between fighting in falloff and clos...
- by Dee Carson - at 2009.04.04 15:45:00
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2. ECM Ship II - Looking at better defined roles - in Test Server Feedback [original thread]
Originally by: Fish Mittens Why is nobody considering falloff when complaining about these changes. ECMs do not suddenly stop working outside of their optimal. Because A> everyone always desires to engage at optimal, few people choo...
- by Dee Carson - at 2009.04.04 13:36:00
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3. ECM Ship II - Looking at better defined roles - in Test Server Feedback [original thread]
Originally by: Hayat Siwa my comments are based on my understanding that the range of the falcon is going to be around 100k, from what i read. i am not certain that i understood that correctly and would appreciate some clarification in cas...
- by Dee Carson - at 2009.04.04 11:26:00
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4. ECM Ship II - Looking at better defined roles - in Test Server Feedback [original thread]
Originally by: CCP Chronotis It definitely had a role and a place and we liked it however it did leave a big gap in the fleet warfare role combined with the other changes (though perhaps this is indicative of deeper issues with fleet war...
- by Dee Carson - at 2009.04.03 17:20:00
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5. ECM Ship II - Looking at better defined roles - in Test Server Feedback [original thread]
Originally by: CCP Chronotis Without any other rigs or modules fitted with max skills, the BZ-5 (caldari jammer) will have an optimal range of 48km and falloff of 53km with a strength of 11.25 to gravimetric. The same bonuses are applied...
- by Dee Carson - at 2009.03.31 13:11:00
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6. ECM Ships - Looking at better defined roles - in Test Server Feedback [original thread]
Originally by: GTC seller72 If you knew what adapting means you would be killing falcons not crying about them. +1 DC http://deecarson.blogspot.com/
- by Dee Carson - at 2009.03.26 17:39:00
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7. ECM Ships - Looking at better defined roles - in Test Server Feedback [original thread]
No matter how loudly the checker players whine about Falcons sitting out at 200km 'permajamming' and how emphatically they support the currently proposed changes, their real beef is with jam strength. And the proposed changes do not affect that a...
- by Dee Carson - at 2009.03.26 17:16:00
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8. ECM Ships - Looking at better defined roles - in Test Server Feedback [original thread]
- With the revised Falcon changes - With the flip of base optimal and falloff ranges - With no change in either SDA, PDA or PDP stats - With fit of 3 SDA + 2 PDP (so max jammer) - With max related skills Yields: Optimal 46% reduction from 227 to ...
- by Dee Carson - at 2009.03.25 17:26:00
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9. ECM Ships - Looking at better defined roles - in Test Server Feedback [original thread]
Originally by: Jack Gates just fix the sensor strength so that falcons can't permajam battleships and get off a jam every other cycle on dreadnoughts and it's fine. right now, that's really the only problem with ecm. don't make "ecm brawle...
- by Dee Carson - at 2009.03.24 21:52:00
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10. ECM Ships - Looking at better defined roles - in Test Server Feedback [original thread]
Originally by: ShadowGod56 high % numbers is not perma jamming, if you can find a an example that has a 99.9-100% chance of jamming chance i will stand corrected. The determinate factor is the sensor strength of the target. I will per...
- by Dee Carson - at 2009.03.24 21:16:00
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11. ECM Ships - Looking at better defined roles - in Test Server Feedback [original thread]
Falcons should still have a range advantage over Rooks. Rooks should have DPS advantage over Falcons. Scorps should... Well... Scorps should continue to look more like an interweb spaceship than a Domi. DC http://deecarson.blogspot.com/
- by Dee Carson - at 2009.03.24 21:12:00
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